Dynamic programming
From 呼吸的草稿本
Component.BroadcastMessage Calls the method named methodName on every MonoBehaviour in this game object or any of its children.
MonoBehaviour.Invoke
Invokes the method methodName in time seconds.
MonoBehaviour.InvokeRepeating
Invokes the method methodName in time seconds.
MonoBehaviour.CancelInvoke
Cancels all Invoke calls with name methodName on this behaviour.
MonoBehaviour.IsInvoking
Is any invoke pending on this MonoBehaviour?
MonoBehaviour.StartCoroutine
Starts a coroutine named methodName.
MonoBehaviour.StopCoroutine
Stops all coroutines named methodName running on this behaviour.
大部分都在 MonoBehaviour 里面